EPISODE

1. The Venture Bros. and The Curse of the Haunted Problem

The Venture Building is haunted by a ghostly presence, and Dean calls in the Order of the Triad. Meanwhile, Hank poses as a hitman to win Wide Wale's acceptance.

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THIS ENTRY’S STORY

Plot summary and ending

Spoilers ahead. Coverage follows the scope labeled below.

Complete story — includes the ending

Two years prior, J.J. finds the PROBLEM light in the wreckage of Gargantua-1 and installs it in VenTech Tower's lobby. In the present, it drains the fluid from nearby bugs. The Ventures are troubled by their technology going haywire and Dean calls the Order. Rusty asks Pete to trace the source of the issue on the tower's computer, but a possessed H.E.L.P.eR. attacks him. Billy tells Team Venture of the issue and they hurry to VenTech Tower. Hank continues his relationship with Sirena despite Wide Wale's efforts to keep him away, deciding to win Wide Wale's honor by infiltrating his house disguised as a villain and offering his service. Wide Wale agrees so long as he kills a restrained Monarch. The Order performs an exorcism in the lobby and the PROBLEM light turns on. They open it just as Team Venture arrives, revealing that Jonas's barely-living head is inside. Team Venture explains that the light exists to keep Jonas alive, and before Rusty can talk to him, Pete damages the light's mechanics, causing the tower to shake.

Sources and content license

Source and revision history · Adapted from Wikipedia contributors, List of The Venture Bros. episodes. HTML formatting and reference markers removed. · Content license