GAMES · STORY NOTES

Night in the Woods

Night in the Woods is a 2017 single-player adventure video game developed by Infinite Fall and Secret Lab and published by Finji. Set in a world of zoomorphic humans, the story follows a young woman named Mae, who drops out of college and returns to her hometown to find unexpected changes.

Description adapted from Wikipedia contributors, Night in the Woods · CC BY-SA 4.0. Text adapted for this entry.

FULL SPOILERS AHEAD

The story, including the ending.

These write-ups discuss major events and outcomes for this listed work. Each source and its coverage are identified below.

Source plot synopsis — includes the ending

Margaret "Mae" Borowski is a 20-year-old college dropout, who relocates back to her Rust Belt-inspired hometown of Possum Springs, where the closure of local coal mines years before the start of the game has led to visible economic stagnation. She meets up with her old friends, including gloomy but intelligent Beatrice "Bea" Santello, hyperactive delinquent Greggory "Gregg" Lee, and his quiet, sensible boyfriend Angus Delaney. Mae also learns that another one of her old friends, Casey Hartley, has mysteriously disappeared.
Mae spends about two weeks, between late October to early November exploring Possum Springs and hanging out with her friends, but she also begins to have strange and vivid dreams. At the town's autumn "Harfest" (Halloween) festival, she witnesses a teenager being kidnapped by a mysterious figure, who Mae believes is a ghost; her friends are skeptical. The four (and Germ, another friend of Mae) hesitantly work together to figure out the goings-on, as Mae's mental health slowly deteriorates with each dream. After intensive investigation, the friends come across a mysterious group of cloaked figures in the woods, who give chase; Mae falls down a cliff and lapses into a coma, while her friends manage to escape.
Mae is rescued by churchgoers, then eventually wakes up and returns to her friends, where she reveals that she dropped out due to her increasing dissociation from people and the world, seeing everything as shapes. Mae's journal, in which she draws pictures for various in-game events, was given to her by the town doctor to write down her emotions after she bludgeoned a student with a softball bat during a dissociative episode six years prior to the game's events. This incident caused the townsfolk to become wary of Mae and imposed a financial and emotional strain on her family. Mae's dissociation worsened at college, so she chose to return home, hoping that being in a familiar place would help her return to normal.
Still wounded, Mae ventures out into the woods to find the hooded group, only for Gregg, Bea, and Angus to arrive, refusing to let her go alone. The group enters the old mines and confronts the mysterious cult that has been kidnapping people deemed unlikely to be missed, including their missing friend Casey, to sacrifice them to a god-like chthonic entity called the Black Goat in the hope that it will revitalize the economy of Possum Springs. The cult's leader allows the group to leave, threatening them never to tell anyone about the cult, but as the group exits the mine elevator, a cultist ambushes them and attacks Mae. The others manage to save her and the elevator falls, collapsing the mine and presumably trapping the cult underground.
The next day, depending on whom the player interacted with the most throughout the course of the game, Mae sits down with either Bea or Gregg and discusses the events of the previous night, and all the happenings in Possum Springs. The others join them shortly after, and Mae learns that although they will all be forced to grow and adapt to life, for better or for worse, they can still enjoy their time together now. The game ends with the four deciding to forget about their problems for the time being and have band practice.
Sources and content license

Source and revision history ↗ · Adapted from Wikipedia contributors, Night in the Woods. Section headings and formatting adjusted. · Content license