Source plot synopsis — includes the ending
The game world of Giants is set on a fictional "Island" traveling through space. Its surface comprises grasslands, deserts, and forests, surrounded by azure seas. Players have an unobstructed view of the game world to its horizon, whereas distant objects are slightly blurred to convey a sense of distance. Missions for Meccaryns provide cover to hide behind, large spaces of water for Reapers, and creatures for Kabuto to eat.
Characters
Planet Moon Studios intended for the player characters to provide a varied gameplay experience, laying down requirements to make the characters distinct with unique advantages and disadvantages.
Meccaryns use high technology and attack as a pack led by the player. Meccaryn players sport guns, explosives, and backpacks that provide special abilities: jet packs allow players to fly over obstacles and outmaneuver opponents, and the "Bush"-pack camouflages the character as a shrub. In single-player mode, players assume the role of Baz, leader of a group of Meccaryns comprising Gordon, Bennett, Tel, and Reg. Several scenarios in the game shows the responsible Baz frustrated with the laxity of Gordon and Bennett, and the inquisitive Tel and Reg.
Sea Reapers are amphibious, humanoid swimmers. Therefore, they regain health in contact with water, and the game's Piranhas do not attack them. To travel fast over land, players can "turbo boost" their Reapers to targeted areas. The Reapers can use swords, bows, and spells, such as summoning firestorms or tornadoes, in combat. Planet Moon Studios initially conceived the Sea Reaper single-player character, Delphi, as evil, but later gave her a conscience.
Kabuto is the title creature of the game, and the only one of his race. In his back-story, the Reapers created him as their guardian, but found him beyond control. Creative director Tim Williams gave the "Citizen" title to Kabuto for its allusion to the character's wish for a sense of belonging to the Island. The game developer modeled Kabuto's attacks after those of giant monsters in classic monster movies, allowing him to use professional wrestling attacks and aerial techniques such as elbow drops, foot stomps, and the "butt flop" described as "like the body slam, but with less dignity". To balance his strength, a weak point at his waist inflicts heavy damage when struck. Players playing the giant monster can assume a perspective through his mouth to target prey.
For non-playable races, the team designed Smarties to have oversized heads, bulging eyes, and idiotic personalities for comedic effect. Players labor for the Smarties while witnessing their hedonistic indulgences, but the payoff is a "giant gun". Standard enemies include Reaper Guards (male Reapers with no magical ability, who serve as common soldiers), as well as fauna such as the insectoid Rippers, beast-of-burden Sonaks, and bat-like Verms.
Story
Originally featuring each race in its own distinct story, the single-player mode now depicts a single sequential story wherein the player begins as Baz and must complete a sequence of missions before assuming the role of Delphi. On completion of Delphi's story, the player takes control of a Kabuto character. Williams used cut scenes to introduce and conclude each mission.
As Baz, the player searches for Reg and Tel. Timmy, a Smartie rescued in the first mission, functions as a guide for the player, introducing other Smartie characters and providing exposition of the scenario. The plot portrays the Smarties as suffering under the reign of the Sea Reapers and their Queen Sappho. Alluding to the film The Magnificent Seven, Baz gathers the separated Meccaryns and takes on a quest to solve the Smarties' predicaments. In a climactic cut scene, Sappho sacrifices Timmy to Kabuto, and the young Smartie's grandfather, Borjoyzee, becomes the player's guide. Baz leads an escape from the area and sets up a base to lead a counterattack. Thereafter Delphi becomes the player's character. Yan, the Samurai Smartie, serves as the guide for this story segment, giving instructions on Delphi's abilities. After completing the training missions under Yan, Delphi attacks Sappho's base and the Reapers, eventually confronting the queen in a boss fight. When defeated, Sappho summons Kabuto to destroy the Smarties, but Kabuto eats her instead.
In the final story, Delphi has transformed herself into a Kabuto-like creature to challenge the original. The player wanders around the islands as the Delphi-Kabuto character, searching for prey to increase her size. After Delphi-Kabuto achieves her maximum size, she proceeds to a boss fight with the original Kabuto. Despite her victory, Kabuto revives in a triggered cut scene and restores her Reaper form, whereupon the player takes the role of Baz against the revived monster. After defeating Kabuto, Baz is shown in the final cut scene, flying off to Planet Majorca with Delphi, Borjoyzee, and his fellow Meccaryns.
Characters
Planet Moon Studios intended for the player characters to provide a varied gameplay experience, laying down requirements to make the characters distinct with unique advantages and disadvantages.
Meccaryns use high technology and attack as a pack led by the player. Meccaryn players sport guns, explosives, and backpacks that provide special abilities: jet packs allow players to fly over obstacles and outmaneuver opponents, and the "Bush"-pack camouflages the character as a shrub. In single-player mode, players assume the role of Baz, leader of a group of Meccaryns comprising Gordon, Bennett, Tel, and Reg. Several scenarios in the game shows the responsible Baz frustrated with the laxity of Gordon and Bennett, and the inquisitive Tel and Reg.
Sea Reapers are amphibious, humanoid swimmers. Therefore, they regain health in contact with water, and the game's Piranhas do not attack them. To travel fast over land, players can "turbo boost" their Reapers to targeted areas. The Reapers can use swords, bows, and spells, such as summoning firestorms or tornadoes, in combat. Planet Moon Studios initially conceived the Sea Reaper single-player character, Delphi, as evil, but later gave her a conscience.
Kabuto is the title creature of the game, and the only one of his race. In his back-story, the Reapers created him as their guardian, but found him beyond control. Creative director Tim Williams gave the "Citizen" title to Kabuto for its allusion to the character's wish for a sense of belonging to the Island. The game developer modeled Kabuto's attacks after those of giant monsters in classic monster movies, allowing him to use professional wrestling attacks and aerial techniques such as elbow drops, foot stomps, and the "butt flop" described as "like the body slam, but with less dignity". To balance his strength, a weak point at his waist inflicts heavy damage when struck. Players playing the giant monster can assume a perspective through his mouth to target prey.
For non-playable races, the team designed Smarties to have oversized heads, bulging eyes, and idiotic personalities for comedic effect. Players labor for the Smarties while witnessing their hedonistic indulgences, but the payoff is a "giant gun". Standard enemies include Reaper Guards (male Reapers with no magical ability, who serve as common soldiers), as well as fauna such as the insectoid Rippers, beast-of-burden Sonaks, and bat-like Verms.
Story
Originally featuring each race in its own distinct story, the single-player mode now depicts a single sequential story wherein the player begins as Baz and must complete a sequence of missions before assuming the role of Delphi. On completion of Delphi's story, the player takes control of a Kabuto character. Williams used cut scenes to introduce and conclude each mission.
As Baz, the player searches for Reg and Tel. Timmy, a Smartie rescued in the first mission, functions as a guide for the player, introducing other Smartie characters and providing exposition of the scenario. The plot portrays the Smarties as suffering under the reign of the Sea Reapers and their Queen Sappho. Alluding to the film The Magnificent Seven, Baz gathers the separated Meccaryns and takes on a quest to solve the Smarties' predicaments. In a climactic cut scene, Sappho sacrifices Timmy to Kabuto, and the young Smartie's grandfather, Borjoyzee, becomes the player's guide. Baz leads an escape from the area and sets up a base to lead a counterattack. Thereafter Delphi becomes the player's character. Yan, the Samurai Smartie, serves as the guide for this story segment, giving instructions on Delphi's abilities. After completing the training missions under Yan, Delphi attacks Sappho's base and the Reapers, eventually confronting the queen in a boss fight. When defeated, Sappho summons Kabuto to destroy the Smarties, but Kabuto eats her instead.
In the final story, Delphi has transformed herself into a Kabuto-like creature to challenge the original. The player wanders around the islands as the Delphi-Kabuto character, searching for prey to increase her size. After Delphi-Kabuto achieves her maximum size, she proceeds to a boss fight with the original Kabuto. Despite her victory, Kabuto revives in a triggered cut scene and restores her Reaper form, whereupon the player takes the role of Baz against the revived monster. After defeating Kabuto, Baz is shown in the final cut scene, flying off to Planet Majorca with Delphi, Borjoyzee, and his fellow Meccaryns.
Sources and content license
Source and revision history ↗ · Adapted from Wikipedia contributors, Giants: Citizen Kabuto. Section headings and formatting adjusted. · Content license