GAMES · STORY NOTES

Antichamber

Antichamber is a first-person puzzle-platform game created by Australian developer Alexander "Demruth" Bruce. Many of the puzzles are based on phenomena that occur within impossible objects created by the game engine, such as passages that lead the player to different locations depending on which way they face, and structures that seem otherwise impossible within normal three-dimensional space.

Description adapted from Wikipedia contributors, Antichamber · CC BY-SA 4.0. Text adapted for this entry.

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